What Is the D&D Adventurers League?

 

 

The D&D Adventurers League is an ongoing official campaign for Dungeons & Dragons. It uses the fifth edition Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games literally anywhere. Players use the fifth edition rules to create a character and bring that character to games anywhere D&D Adventurers League play is happening.

Organizing an Event

Follow these simple steps to get started!

  • Find a place to play. Game stores are typically the best places to organize D&D Adventurers League games, but you can organize an event at other locations such as a school, library, or community center.
     
  • Find Dungeon Masters. Recruit from among your friends, interested players in your store, or use social media and other online community groups to get Dungeon Masters for your event.
     
  • Advertise your event. Post flyers in nearby stores, schools, and community centers. Create online events and allow players to register for games. Use social media to promote your event too!
     
  • Prepare event materials. You’ll need things like blank character sheets, adventure logsheets, pre-generated characters, event registration lists, and copies of the adventures you’re featuring at the event. Adventures meant for D&D Adventurers League play can be purchased online at the Dungeon Masters Guild.
     
  • Run your event and show your attendees a good time! Make sure to be responsive to feedback and address any issues that come up as soon as possible.

Where to Play Games

D&D Adventurers League play is focused flexibility of play and venue. It can be played in a variety of locations of the group's choice. Some examples include:

  • Private play including home play and online play. Published adventures themed around the current D&D storyline are considered official for D&D Adventurers League, so you can use those or adventures available through the Dungeon Masters Guild.
     
  • Game stores are supported through the Wizards Play Network.
     
  • Conventions describe in-person public play events. This can include actual gaming conventions, as well as a one-off public gatherings or game days.
     
  • Online includes play on various online platforms, such as Fantasy Grounds and Roll20.

Campaigns

There are four campaigns you can choose to participate for the D&D Adventurers League.

Seasonal Campaign
This campaign rotates out annually to support our current major storyline. Right now, it's Icewind Dale: Rime of the Frostmaiden. The campaign is called Plague of Ancients, and supports play from level 1 to 11 (just like the book product). Adventures in this series have the designation DDAL10 or DDEP10 in their title on the DM's Guild. Usually set in the fan-favorite Forgotten Realms, the Seasonal Campaign is a great place to start your journey in the D&D Adventurers League!

Masters Campaign
Once you've got some experience, you may want to play in our Masters Campaign. This campaign is structured like a lot of "living" campaigns in the past, and has an ongoing narrative that is broken into story seasons, all set in the Forgotten Realms. The campaign is called Dreams of the Red Wizards, and is primarily meant for higher-level play (5th level and above). These adventures have a DRW designation in their title on the DM's Guild. Characters from the Seasonal Campaign can migrate to the Masters Campaign at any time after achieving 5th level.

Historic Campaign
The Historic Campaign is our back catalog of old seasons of play. If you choose to play in the Historic Campaign, your character can sample past adventures of the D&D Adventurers League play program regardless of the season released. Characters in the Historic Campaign cannot migrate to the other campaigns, but can enjoy dozens of past adventures!

Alternate Campaign
For those that want something different, our Alternate Campaigns are set on different worlds or settings than our Seasonal and Masters Campaigns, and aren't structured in the same way as the other campaigns. They have a set beginning and end, and usually have a more structured narrative. Our current offering is set on the world of Eberron and is called Oracle of War, taking characters from levels 1 to 20!

Supporting Resources and Documents

Additional Links

Store and Event Locator

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DMs Guild

Find Further Adventures Dungeon Master's Guild

A new way to buy and share D&D adventures set in the Forgotten Realms.

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