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This month, Unearthed Arcana presents two new options that allow arcane casters to express their faith in the gods.
For warlock characters, the Pact of the Seeker defines a bond to a mysterious, inscrutable deity dedicated to gathering knowledge and lore. For wizards, the Theurgy arcane tradition creates a magic-user whose arcane instruction is guided by the teachings of a deity, and who gains the benefits of a divine domain.
You can think of the material presented in this series as similar to the first wave of the fifth edition playtest. These game mechanics are in draft form, usable in your campaign but not fully tempered by playtests and design iterations. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Organized Play events.
The material presented in Unearthed Arcana will range from mechanics that we expect one day to publish in a supplement to house rules from our home campaigns that we want to share, from core system options to setting-specific material. Once it’s out there, you can expect us to check in with you to see how it’s working out and what we can do to improve it.