The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. It uses the fifth edition of the Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games at any place that features adventures bearing the D&D Adventurers League logo. You can create a character and bring that character to games anywhere D&D Adventurers League is supported. Most D&D Adventurers League games are in-person play events. Typical venues for these events are game and hobby stores, conventions, home, and online.
How to Get a Game Going
To play in the D&D Adventurers League, all you need is access to a few things. Check the resources page to download materials.
The D&D Basic Rules, available now.
The D&D Adventurers League Player’s Guide (or the Quickstart Guide), available now.
A D&D Adventurers League Log Sheet.
An adventure. You can download your Adventurer's League adventures from the Dungeon Master's Guild.
At least 3 players and one DM. (A legal D&D Adventurers League table consists of 3-7 players.)
- A place to play. This can be your local store, a public event (like a convention or game day), at home, or online.
Where to Play Games
D&D Adventurers League play is focused flexibility of play and venue. It can be played in a variety of locations of the group's choice. Some examples include:
Private play including home play and online play. Published adventures themed around the current D&D storyline are considered official for D&D Adventurers League, so you can use those or adventures available through the Dungeon Master’s Guild.
Game stores are supported through the Wizards Play Network. Material for the D&D Adventurer’s League is available for your local game store to run.
Conventions describe in-person public play events. This can include actual gaming conventions, as well as a one-off public gathering or game days.
Online includes play on various online platforms, such as Fantasy Grounds and Roll20. All online play using official D&D Adventurer's League content counts as part of the D&D Adventurer's League.
If you’re a DM, the D&D Adventurers League is a great way to run D&D games without having to spend time creating your own campaign world or adventures for it. As a DM, not only are you a guide to weaving a fantastic shared story, you also act as an official for the table you’re running, providing your players with their characters’ experience points and rewards at the end of each session. Our adventures provide guidance on how to DM for the D&D Adventurers League.
The Lost Mine of Phandelver is recommended for new D&D players and DMs. It’s a great way to introduce folks to D&D, and you can find it in the D&D Starter Set. Playing through the whole adventure will take surviving characters to 5th level. You can play this at home or as a part of an in-store play event if your store has one. It will take several play sessions to complete it. Once again, tracking this adventure on a D&D Adventurers League log sheet makes it official -- you get to keep all your rewards no matter where you go next!
If you're looking to organize your own D&D Adventurers League events, there’s a great resource available to you at dndadventurersleague.org. It’s a hub for organizers to get information on what’s going on with the D&D Adventurers League, and to ask questions from the administrators. To get the best selection of adventures for your players to choose from, you’ll want to be partnered with a store. Alternatively, you can create your own public event to run adventures.
If you’d like to request support for your own public event, head to our Customer Service portal.
After you’ve contacted us and we’ve approved your request, you’ll receive access to the adventures you’ve requested. These adventures are available digitally. For requests further in advance, you’ll receive access to the adventures once they become available. If you have an upcoming event, you can find a schedule of what will be released on dndadventurersleague.org.