This week we introduce new feats to playtest. Each of these feats makes you better at one of the game’s eighteen skills. We invite you to read them, give them a try in play, and let us know what you think in the...
Sometimes the weeks between adventures are as eventful as the time on an adventure. This installment of Unearthed Arcana explores that in-between time by offering new and revised downtime activities for DMs to playtest in their campaigns. We invite you to read these options, give them a try in play, and let us know what you think in the survey we release in the next installment of Unearthed Arcana.
The material here is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by design iterations or full game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.
The Final Month of the Current UA Series
For a while now, we’ve been releasing Unearthed Arcana multiple times a month as part of a special series of articles. That series wraps up at the end of April 2017. After that, we’ll return to releasing Unearthed Arcana once, sometimes twice, a month, and the Sage Advice column will return. In the meantime, Jeremy Crawford will continue to provide official rules answers on Twitter (@JeremyECrawford), as well as in the Sage Advice segment in the Dragon Talk podcast.
Starter Spell Survey
Now that you’ve had a chance to read and ponder the spells from last week, we’re ready for you to give us your feedback about them in the following survey. This survey will remain open for about three weeks.