Ancient empires once cast tall shadows over a world that quaked beneath the giants’ feet. In those lost days, these great creatures were dragon slayers, dreamers, crafters, and kings, but their kind fell from glory long ago. However, even divided among secluded clans scattered throughout the world, the giants maintain the customs, traditions, and order of old.
Each of the main giant races—the cloud, fire, frost, hill, stone, and storm giants—are related by common elements of history, religion, and culture. They view one another as kindred, keeping any inherent animosity over territory and ambition to a minimum.
Giants belong to a caste structure called the ordning. Based on social class and highly organized, the ordning assigns a social rank to each individual giant. By understanding its place in the ordning, each giant knows which other giants are inferior or superior to it, since no two giants are equal.
Fire giants have a fearsome reputation as soldiers and conquerors, and for their ability to burn, plunder, and destroy.
Hill Stone giants are reclusive, quiet, and peaceful as long as they are left alone.
Hill giants are selfish, dimwitted brutes that hunt, forage, and raid in constant search of food.
Gigantic reavers from the freezing lands beyond civilization, frost giants are fierce, hardy warriors that survive on the spoils of their raids and pillaging.
A cloud giant earns its place in the ordning by the treasure it accumulates, the wealth it wears, and the gifts it bestows on other cloud giants.
Storm giants are contemplative seers that live in places far removed from mortal civilization.