D&D Canon Author: Chris Perkins I’m Chris Perkins, one of the D&D Studio’s principal game architects. You might know me from such products as Curse of Strahd, Icewind Dale: Rime of the Frostmaiden, and The ...
Greg & Shelly open the show with D&D news talking D&D Live 2021, the new D&D/MTG crossover Adventures in the Forgotten Realms and more! Later, D&D Game Designer Dan Dillon joins us for an Insight Check. Our special interview this week is with James Wyatt, Senior Game Designer at D&D and MTG’s Max McCall!
Dragon Talk is executively produced by Greg Tito, Shelly Mazzanoble & Wizards of The Coast. Show production by Lisa Carr & Ryan Marth of Siren Sound. Podcast recording, editing, mixing and mastering by Ryan Marth & Siren Sound.
Here’s a guide to when each segment on the podcast begins:
00:00: D&D news with Greg Tito and Shelly Mazzanoble
10:24: Insight Check
More Ways to Tune-In:
More Ways to Play:
- Learn more about the Adventurers League here.
More Ways to Become Involved:
- Find out more about the Guild Adept program here.
- If you’re interested in submitting your artwork to be considered for use with D&D, send five images to firstname.lastname@example.org.
James Wyatt is a Senior Game Designer on the creative team for Magic: The Gathering. His work at Wizards of the Coast since 2000 includes five novels, more than 20 short stories, one poem, dozens of Dungeons & Dragons game sourcebooks, and nine Magic art books. He was a lead writer for the 5th edition Player’s Handbook and a lead designer of the Dungeon Master’s Guide, Guildmaster’s Guide to Ravnica, Eberron: Rising from the Last War, and Mythic Odysseys of Theros.
- Twitter: @aquelajames
Max McCall has been a Magic player, a Magic strategy writer, and a Magic game designer. These days Max is on Magic’s product team - he makes great Magic sets by weaving together the work of all the awesome teams in the Magic Studio. When he’s not doing that, he’s usually reading novels, blundering chess pieces, or eating the most mouth-numbing Sichuan food he can find.
Dan Dillon is a game designer for the D&D Studio. He discovered D&D at 8 years old when a family friend cleared out a bookshelf and gifted Dan some roleplaying game books, and he’s never looked back. A lifelong player and DM, Dan started professionally designing game material in 2013, and freelanced for various companies until he was hired by Wizards in 2019. He quested across the country to Seattle, and when he’s not writing for or playing D&D, he enjoys video games and movies, hiking forest trails, and exploring tabletop roleplaying games of all varieties.
Your Podcast Hosts
Greg Tito has had weird and long career as an Off Broadway stage manager, a playwright, a theater carpenter, a secretary, an RPG designer, a games journalist, and now a PR/Marketing person. He has loved Dungeons & Dragons ever since 1985 when he found an old copy of the AD&D Dungeon Master’s Guide on his brother’s bookshelf and he honed that love of fantasy storytelling in the dark streets of Sasserine by way of the Upper West Side gaming group he joined in 2004. He moved his family (wife + two young kids) to Seattle in 2015 to work on D&D and he’s never looked back.
- Twitter: @Gregtito
Shelly Mazzanoble will always play a magic-user. There. She said it. Enough pretending to want to break out of her comfort zone. She’s a magic-user. She’s also the brand lead for Avalon Hill and loves talking about that one time she played Diplomacy and SOMEONE (okay, it was Ben Petrisor) stabbed her in the back and took over her beloved Russia. If you enjoy tales of sorcery, board game upheavals, and reasons her 3 year-old is crying (HINT: She tried to make him eat a Nutella crepe), find Shelly on Twitter and Facebook.