D&D Canon Author: Chris Perkins I’m Chris Perkins, one of the D&D Studio’s principal game architects. You might know me from such products as Curse of Strahd, Icewind Dale: Rime of the Frostmaiden, and The ...
Welcome back! Today, I’m going to give you a heads up on how the factions work with the D&D Adventurers League.
If you want a quick overview of the factions, head over to our spiffy Faction page. I’ll cover all of the factions a little more in depth next time.
Factions in the D&D Adventurers League
In the Forgotten Realms, five factions have risen to prominence. These factions seek to further their own aims while opposing destructive forces that threaten the folk of Faerûn. Each faction has its own motivations, goals, and philosophy. Some are more heroic than others, but all band together in times of trouble to thwart major threats. The factions are the Harpers, the Order of the Gauntlet, the Emerald Enclave, the Lords’ Alliance, and the Zhentarim.
Factions are an important part of the D&D Adventurers League experience, but characters don’t have to become a member of a faction right away, or at all. Belonging to a faction means sometimes having responsibilities, but it also carries with it support and rewards for service.
If you ever switch factions or leave a faction, you lose all ranks and renown with the old faction, and must start at rank 1 with zero renown with your new faction.
Faction Advancement and Benefits
As a character allied with one of the factions goes on adventures, he or she earns renown for accomplishing tasks that align with the faction’s goals. This is expressed in the awarding of renown points at the end of an episode or adventure. Completion usually earns zero renown (no interest to the faction), one renown (some interest to the faction), or two renown (great interest to the faction). Each faction may award different renown points to adventurers.
As a character earns renown, the character progresses in the faction’s ranks, granting the character greater authority within his or her faction and additional benefits. The faction ranks and benefits are expressed below.
|3||10||5th level, 1 secret mission|
|4||25||11th level, 3 secret missions|
|5||50||17th level, 10 secret missions|
Rank 1: Initiate
This is the rank a character receives when first joining a faction. It is available at character creation or anytime the character wishes to join.
Participate in Faction Activities. You can participate in any activities that are considered faction-specific for your faction.
Earn Renown. You can earn renown points in your faction and advance in rank.
Receive Your Faction’s Insignia. All new faction members receive an insignia of their faction, fashioned into a wearable or held item.
|Order of the Gauntlet||Pendant|
|Emerald Enclave||Leaf clasp|
|Lords’ Alliance||Signet ring (symbol palm side)|
|Zhentarim||Gold coin (stamped symbol)|
Rank 2: Agent
Rank 2 characters have shown that they’re aligned with the faction’s goals, and are able to take on more responsibility.
Secret Missions. During certain adventures, you may be given the opportunity to undergo a secret mission on behalf of your faction. Completion of these missions might earn you additional benefits.
Apprenticeship to an Adventurer Mentor. Your character can be apprenticed to another higher-ranking adventurer from your faction.
Rank 3: Stalwart
Rank 3 characters are reliable faction members, entrusted with many secrets and deserving of additional support during adventures.
Faction Downtime Activity. You gain access to a faction-specific downtime activity that gives you additional benefits when you use it.
Rank 4: Mentor
Rank 4 characters are trusted voices within the faction’s leadership. They are looked upon as mentors and champions of the faction’s beliefs by those of lower rank.
Become a Mentor. You can designate other rank 2 or 3 characters as your charge. You can have multiple charges if you wish.
Rank 5: Leader
Rank 5 characters are ensconced within the leadership of the faction and have a great degree of influence, guiding faction decisions.
Become a Faction Leader. You gain the ability to make decisions on behalf of your faction and influence current and future faction direction.
Links and Contact Information
Talk with us all over the internet!
Official Wizards D&D Adventurers League Announcements – DungeonsandDragons.com
D&D Adventurers League Organizers Page – dndadventurersleague.org
D&D Adventurers League Twitter – @DnD_AdvLeague
D&D Adventurers League Facebook Group – Click here!
D&D Adventurers League G+ Community – Click here!