The mystic class, a master of psionics, has arrived in its entirety for you to try in your D&D games. Thanks to your playtest feedback on the class’s previous two versions, the class now goes to level 20, has six...
The sorcerer unearths new magical possibilities this week. The class receives four playtest options for the Sorcerous Origin feature: Favored Soul, Phoenix Sorcery, Sea Sorcery, and Stone Sorcery.
Give the new options a read, try them out in play, and let us know what you think in the survey we’ll provide next week.
The material here is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by design iterations or full game development. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.
Ranger and Rogue Survey
Now that you’ve had a chance to read and ponder the ranger and rogue options from a few weeks ago, we’re ready for you to give us your feedback about them in the following survey.
About the Months Ahead
We have a bunch of D&D content for you to playtest, discuss, and mull over. We have enough material, in fact, that we will be releasing Unearthed Arcana multiple times a month for the next few months. Look for the material on Mondays. We’ll take the things you love and refine them, and we’ll take the things you don’t like and either toss them out or rebuild them. Either way, your feedback is invaluable.
Because both of us—Mike Mearls and Jeremy Crawford—are working on Unearthed Arcana for the foreseeable future, the Sage Advice column will be on hold temporarily. In the meantime, Jeremy will continue to provide official rules answers on Twitter (@JeremyECrawford), as well as in the new Sage Advice segment in the Dragon Talk podcast.